The post This Artist Imagined How Skulls of Famous Characters Would Look appeared first on MobiSpirit.
]]>“I was really into dinosaurs and their fossils as a little kid. When I got older, I thought skulls were very badass, so I would draw them often,” the artist said. “Skulls were among the first things that I had at least some idea of how to sculpt. The first one I was proud of looks terrible in retrospect!”
According to him, it wasn’t always easy to come up with a skull that looked real-life so he had to guess a lot of it.
“Obviously, a mouse skull wouldn’t have ears or that arching pointy part defining the eye shape, but without the ears and clearly defined eye shape it just didn’t look like the cartoon at all!”
Scroll down and check out his series below.
The post This Artist Imagined How Skulls of Famous Characters Would Look appeared first on MobiSpirit.
]]>The post 3D Artist Creates Fossilized Skulls of Famous Cartoon Characters appeared first on MobiSpirit.
]]>“Initially, I wanted to make them stylized as dinosaur fossils set up in a museum environment, but later decided against it, as the skulls didn’t look very recognizable on their own—especially with parts broken or missing. That’s why I opted for (a) less damaged look and also added some assets to each of the characters,” This is Colossal quoted the artist.
Scroll down to see how Hodas made the sculptures. He used a bunch of programs like Cinema 4D, Zbrush, 3D Coat, and more to create each of them and we can really see that he put a lot of effort into this collection.
The post 3D Artist Creates Fossilized Skulls of Famous Cartoon Characters appeared first on MobiSpirit.
]]>The post Filip Hodas Shows an Inglorious End to Popular Culture appeared first on MobiSpirit.
]]>For Hodas, these digital illustrations are primarily a way to master software packages such as Substance Painter, Substance Designer, Illustrator and Photoshop. In his spare time, he makes this kind of images with this software. He applies the acquired knowledge also in his other works.
His Pop Culture Dystopia project has become such a success that he has gained 442k followers on Instagram.
The post Filip Hodas Shows an Inglorious End to Popular Culture appeared first on MobiSpirit.
]]>The post This Artist Imagined How Skulls of Famous Characters Would Look appeared first on MobiSpirit.
]]>“I was really into dinosaurs and their fossils as a little kid. When I got older, I thought skulls were very badass, so I would draw them often,” the artist said. “Skulls were among the first things that I had at least some idea of how to sculpt. The first one I was proud of looks terrible in retrospect!”
According to him, it wasn’t always easy to come up with a skull that looked real-life so he had to guess a lot of it.
“Obviously, a mouse skull wouldn’t have ears or that arching pointy part defining the eye shape, but without the ears and clearly defined eye shape it just didn’t look like the cartoon at all!”
Scroll down and check out his series below.
The post This Artist Imagined How Skulls of Famous Characters Would Look appeared first on MobiSpirit.
]]>The post 3D Artist Creates Fossilized Skulls of Famous Cartoon Characters appeared first on MobiSpirit.
]]>“Initially, I wanted to make them stylized as dinosaur fossils set up in a museum environment, but later decided against it, as the skulls didn’t look very recognizable on their own—especially with parts broken or missing. That’s why I opted for (a) less damaged look and also added some assets to each of the characters,” This is Colossal quoted the artist.
Scroll down to see how Hodas made the sculptures. He used a bunch of programs like Cinema 4D, Zbrush, 3D Coat, and more to create each of them and we can really see that he put a lot of effort into this collection.
The post 3D Artist Creates Fossilized Skulls of Famous Cartoon Characters appeared first on MobiSpirit.
]]>The post Filip Hodas Shows an Inglorious End to Popular Culture appeared first on MobiSpirit.
]]>For Hodas, these digital illustrations are primarily a way to master software packages such as Substance Painter, Substance Designer, Illustrator and Photoshop. In his spare time, he makes this kind of images with this software. He applies the acquired knowledge also in his other works.
His Pop Culture Dystopia project has become such a success that he has gained 442k followers on Instagram.
The post Filip Hodas Shows an Inglorious End to Popular Culture appeared first on MobiSpirit.
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